Programming for Game Design: A Hands-On Guide with Godot 1st ed. Edition 269655

Код товару: 269655Паперова книга
Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming.
You’ll explore concepts such as variables and data structures variables used to store information about video game objects that can be manipulated using a keyboard or a mouse. You’ll also learn about user interface design, branching statements, and looping statements, enabling you to actively engage in programming and create your own interactive games.
By the end of the book, you’ll have a solid understanding of how video game elements work and how the basic principles of programming work as well. By programming simple video game elements in the Godot game engine, you’ll learn both programming and the principles of 2D video game design.
What You Will Learn
  • Understand the basics of programming by creating simple video game elements in the Godot game engine.
  • Explore variables and data structures to actively store and modify information about video game objects.
  • Gain a deeper understanding of user interface design.
  • Master simplified programming languages like GDScript.
Who This Book Is For
Aspiring programmers and game enthusiasts seeking an engaging introduction to programming through video game creation.
About the Author
Wallace Wang has been writing computer books for over 30 years, including Steal This Computer Book, Microsoft Office for Dummies, Beginning Programming for Dummies, Beginning iPhone Development with SwiftUI, and The Structure of Game Design” to name just a few. He created the board game, “Orbit War,” for Steve Jackson Games, which simulated satellite warfare in the near future. He also writes screenplays and won first place in Scriptapalooza’s 2023 screenwriting competition.
Tonnetta Walcott is a writer, podcaster, gamer, and programmer who is passionate about video games and technology. She graduated from San Diego State University with a English Bachelor’s and has a certificate in Computer Programming. After being offered an internship at Sony Online Entertainment, Tonnetta learned computer programming (C++, Java), web development, and game design using the Unity and Godot game engines. Tonnetta has programmed a simulation to chess, Battleship, and a matching concentration game, and is currently working on a game called NinChibi, where tiny chibi ninjas play tag in a single player and multiplayer mode. The NinChibi game is built with the Godot game engine.
2'240 ₴
Купити
Monobank
до 10 платежей
от 251 ₴ / міс.
  • Нова Пошта
    Безкоштовно від 3'000,00 ₴
  • Укрпошта
    Безкоштовно від 1'000,00 ₴
  • Meest Пошта
    Безкоштовно від 3'000,00 ₴
Programming for Game Design: A Hands-On Guide with Godot 1st ed. Edition - фото 1
Інші книги Apress
Data Parallel C++: Mastering DPC++ for Programming of Heterogeneous Systems using C++ and SYCL
253023
James ReindersBen AshbaughJames BrodmanMichael KinsnerJohn PennycookXinmin Tian
950 ₴
Pro Spring 6: An In-Depth Guide to the Spring Framework 6th ed. Edition
42717
Rob HarropChris SchaeferClarence HoIuliana Cosmina
1'950 ₴
Mastering MySQL Administration: High Availability, Security, Performance, and Efficiency 1st ed. Edition
281507
Y V Ravi KumarArun Kumar SamayamNaresh Kumar Miryala
1'800 ₴
Windows Forensics: Understand Analysis Techniques for Your Windows First Edition
306388
Chuck EasttomWilliam ButlerJessica PhelanRamya Sai BhagavatulaSean SteuberKarely RodriguezVictoria Indy BalkissoonZehra Naseer
2'200 ₴
Azure Kubernetes Services with Microservices. 1st Ed.
244662
Kasam Ahmed Shaikh, Shailesh S. Agaskar
2'100 ₴

Характеристики

  • Бренд
  • Автор
  • Категорія
    Програмування
  • Рік
    2024
  • Сторінок
    520
  • Формат
    165х235 мм
  • Обкладинка
    М'яка
  • Тип паперу
    Офсетний
  • Мова
    Англійська
  • Ілюстрації
    Чорно-білі

Від видавця

Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming.
You’ll explore concepts such as variables and data structures variables used to store information about video game objects that can be manipulated using a keyboard or a mouse. You’ll also learn about user interface design, branching statements, and looping statements, enabling you to actively engage in programming and create your own interactive games.
By the end of the book, you’ll have a solid understanding of how video game elements work and how the basic principles of programming work as well. By programming simple video game elements in the Godot game engine, you’ll learn both programming and the principles of 2D video game design.
What You Will Learn
  • Understand the basics of programming by creating simple video game elements in the Godot game engine.
  • Explore variables and data structures to actively store and modify information about video game objects.
  • Gain a deeper understanding of user interface design.
  • Master simplified programming languages like GDScript.
Who This Book Is For
Aspiring programmers and game enthusiasts seeking an engaging introduction to programming through video game creation.
About the Author
Wallace Wang has been writing computer books for over 30 years, including Steal This Computer Book, Microsoft Office for Dummies, Beginning Programming for Dummies, Beginning iPhone Development with SwiftUI, and The Structure of Game Design” to name just a few. He created the board game, “Orbit War,” for Steve Jackson Games, which simulated satellite warfare in the near future. He also writes screenplays and won first place in Scriptapalooza’s 2023 screenwriting competition.
Tonnetta Walcott is a writer, podcaster, gamer, and programmer who is passionate about video games and technology. She graduated from San Diego State University with a English Bachelor’s and has a certificate in Computer Programming. After being offered an internship at Sony Online Entertainment, Tonnetta learned computer programming (C++, Java), web development, and game design using the Unity and Godot game engines. Tonnetta has programmed a simulation to chess, Battleship, and a matching concentration game, and is currently working on a game called NinChibi, where tiny chibi ninjas play tag in a single player and multiplayer mode. The NinChibi game is built with the Godot game engine.

Відгуки про Programming for Game Design: A Hands-On Guide with Godot 1st ed. Edition

Programming for Game Design: A Hands-On Guide with Godot 1st ed. Edition
Programming for Game Design: A Hands-On Guide with Godot 1st ed. Edition
2'240 ₴
Купити
Персонально для вас
All-American Ads of the 30s
297744
Jim Heimann
1'829 ₴
All-American Ads of the 2000s
297751
Steven Heller
1'840 ₴1'472 ₴
Prix Ars Electronica 2024
293109
Gerfried Stocker
2'000 ₴
Never Alone: Video Games as Interactive Design
273789
Paola AntonelliAnna BurckhardtPaul Galloway
2'060 ₴
Dot Line Shape: The Basic Elements of Design and Illustration
273815
Колектив авторів
2'060 ₴
Graphic Design Manual. Principles and Practice
286724
Armin Hofmann
2'060 ₴
Emojization: Visual Communication with Emojis
293372
Deborah Enzmann
2'221 ₴
1,000 Marks
293165
Pentagram
2'332 ₴
Dynamic Branding
299435
Victionary
2'332 ₴
Game Design Deep Dive 1st Edition
305813
Joshua Bycer
2'400 ₴
On NFTs
306522
Robert Alice
2'439 ₴
Videogame Atlas. Mapping Interactive Worlds
291060
Luke Caspar PearsonSandra Youkhana
2'470 ₴
The Graphic Artist and his Design Problems.
286716
Josef Muller-Brockmann
2'510 ₴