Foundations of Game Engine Development, Volume 2: Rendering 118787

Код товару: 118787Паперова книга
  • ISBN
    978-0985811754
  • Бренд
  • Автор
  • Серія
    Foundations of Game Engine Development
  • Рік
    2019
  • Мова
    Англійська
  • Ілюстрації
    Кольорові, Чорно-білі

This second volume in the Foundations of Game Engine Development series explores the vast subject of real-time rendering in modern game engines. The book provides a detailed introduction to color science, world structure, projections, shaders, lighting, shadows, fog, visibility and methods. This is followed by extensive discussions of a variety of advanced rendering techniques that include volumetric effects, atmospheric shadowing, ambient occlusion, motion blur, and isosurface extraction. Emphasis is placed on practical implementation, and code is included.

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Foundations of Game Engine Development, Volume 2: Rendering - фото 1

Характеристики

  • Бренд
  • Автор
  • Серія
    Foundations of Game Engine Development
  • Категорія
    Програмування
  • Рік
    2019
  • Сторінок
    412
  • Формат
    190х240 мм
  • Обкладинка
    М'яка
  • Тип паперу
    Офсетний
  • Мова
    Англійська
  • Ілюстрації
    КольоровіЧорно-білі
  • Оригінальна назва
    Foundations of Game Engine Development, Volume 1: Mathematics

Від видавця

This second volume in the Foundations of Game Engine Development series explores the vast subject of real-time rendering in modern game engines. The book provides a detailed introduction to color science, world structure, projections, shaders, lighting, shadows, fog, visibility and methods. This is followed by extensive discussions of a variety of advanced rendering techniques that include volumetric effects, atmospheric shadowing, ambient occlusion, motion blur, and isosurface extraction. Emphasis is placed on practical implementation, and code is included.

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Foundations of Game Engine Development, Volume 2: Rendering
Foundations of Game Engine Development, Volume 2: Rendering
4'100 ₴
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