Game Development with GameMaker: A Primer on Game Development and Design Second Edition 291028

Код товару: 291028Паперова книга
  • ISBN
    979-8868808784
  • Бренд
  • Автор
  • Рік
    2024
  • Мова
    Англійська
  • Ілюстрації
    Чорно-білі
Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.

The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices.

You Will
  • Master GameMaker Language (GML) programming
  • Apply game design principles and programming patterns
  • Learn about 2D game development techniques and best practices
  • Review the visual programming tool of GameMaker
Who This Book is For
Game enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.

About the Author
Sebastiano Michele Cossu is a software engineer and game developer currently employed in Electronic Arts. Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.

He is the the author of Game Development with GameMaker Studio 2 and Game AI with Unity, both published by Apress.
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Характеристики

  • Бренд
  • Автор
  • Категорія
    Програмування
  • Рік
    2024
  • Сторінок
    584
  • Формат
    165х235 мм
  • Обкладинка
    М'яка
  • Тип паперу
    Офсетний
  • Мова
    Англійська
  • Ілюстрації
    Чорно-білі

Від видавця

Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.

The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices.

You Will
  • Master GameMaker Language (GML) programming
  • Apply game design principles and programming patterns
  • Learn about 2D game development techniques and best practices
  • Review the visual programming tool of GameMaker
Who This Book is For
Game enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.

About the Author
Sebastiano Michele Cossu is a software engineer and game developer currently employed in Electronic Arts. Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.

He is the the author of Game Development with GameMaker Studio 2 and Game AI with Unity, both published by Apress.

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