Game Architecture and Design 115861

Код товару: 115861Паперова книга
  • ISBN
    978-0735713635, 0-7357-1363-4
  • Бренд
  • Рік
    2003
  • Мова
    Англійська
  • Ілюстрації
    Чорно-білі

Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design, has been updated by the original authors Andrew Rollings Dave and Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, Andrew and Dave share it all. They show you what's work and why as well as what to avoid and how to fix any errors. This intelligent and well-argued book is a glimpse into the often-disordered world of game development.

Readers will gain solid advice and know-how that can bring some order to the often-chaotic world found in game development.


1'480 ₴
  • Нова Пошта
    Безкоштовно від 3'000,00 ₴
  • Укрпошта
    Безкоштовно від 1'000,00 ₴
  • Meest Пошта
    Безкоштовно від 3'000,00 ₴
Game Architecture and Design - фото 1

Характеристики

  • Бренд
  • Категорія
    Програмування
  • Рік
    2003
  • Сторінок
    960
  • Формат
    185х200 мм
  • Обкладинка
    М'яка
  • Тип паперу
    Офсетний
  • Мова
    Англійська
  • Ілюстрації
    Чорно-білі
  • Оригінальна назва
    Game Architecture and Design

Від видавця

Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design, has been updated by the original authors Andrew Rollings Dave and Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, Andrew and Dave share it all. They show you what's work and why as well as what to avoid and how to fix any errors. This intelligent and well-argued book is a glimpse into the often-disordered world of game development.

Readers will gain solid advice and know-how that can bring some order to the often-chaotic world found in game development.


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